Author: Kelley Armstrong
Publisher: Harper Collins
My name is Chloe Saunders and my life will never be the same again. All I wanted was to make friends, meet boys, and keep on being ordinary. I don't even know what that means anymore. It all started on the day that I saw my first ghost—and the ghost saw me. Now there are ghosts everywhere and they won't leave me alone. To top it all off, I somehow got myself locked up in Lyle House, a "special home" for troubled teens. Yet the home isn't what it seems. Don't tell anyone, but I think there might be more to my housemates than meets the eye. The question is, whose side are they on? It's up to me to figure out the dangerous secrets behind Lyle House . . . before its skeletons come back to haunt me.
Author: Kelley Armstrong
Publisher: Orbit Books
All Chloe Saunders wants is a life like any normal teenager - the chance to get through school, make friends, and maybe meet a boy. But when she starts seeing ghosts, she knows that life will never be normal again. Soon ghosts are everywhere, demanding her attention. When Chloe finally breaks down, she's admitted to a group home for disturbed kids. At first Lyle House seems okay, but as she gets to know the other patients - charming Simon and his ominous, unsmiling brother Derek; obnoxious Tori; and Rae, who has a 'thing' for fire - Chloe begins to realise that something strange and sinister binds them all together, and it isn't your usual 'problem kid' behaviour. And they're about to discover that Lyle House is not your usual group home, either . . .
Author: Carol Wolf
Publisher: Skyhorse Publishing, Inc.
The World Snake is coming, devourer of Thrace and Atlantis… and the only one standing in its way is Amber, a sixteen-year-old runaway, recently arrived in Los Angeles. Amber is more than just a girl with a stolen ID and an attitude; she is a daughter of the wolf-kind, a shapeshifter able to change forms at will. One night, as Amber prowls the Hollywood Hills in wolf form, she stumbles onto an occult ceremony, interrupting the ritual. As a result, Amber finds herself the unwilling mistress of a handsome demonic servant, Richard. Appearing as a fair youth of eighteen years, Richard is a demon accidentally summoned, then captured, by Dr. John Dee, court magician to Queen Elizabeth I. Richard has been trying for four centuries to free himself from a succession of masters and mistresses, but finds himself bound to Amber, the only one who can protect him from his greatest fear, the herald of the World Snake, the Eater of Souls. But all hell is about to break loose, and Amber and Richard are going to need some allies to stop the Eater of Souls and avert the World Snake, and the battle has only begun. From Carol Wolf comes the urban fantasy debut The Summoning, a novel of a wolf girl, a demon boy, and a city on the edge of disaster.
The Summoning God
Author: Kathleen O'Neal Gear, W. Michael Gear
Publisher: Forge Books
The Summoning God is more than a superb murder mystery, it is a psych- ological thriller with blockbuster action, romance and suspense, and best of all a dynamic plot that will have you holding your breath waiting for the nest step down the dark labyrinth of their serial murderers mind. When world-renowned Canadian Physical Anthropologist, Dr. Maureen Cole, is called to the United States to analyze burials found in an ancient subterranean ceremonial chamber, she is stunned to discover the burned bodies of thirty-three children and two adults. The children were burned in the flesh, meaning they were alive when the fire started, but was the fire an accident or deliberately set? The scattered, mutilated remains of the adults give Maureen her first clue. In order to solve the mystery she must work with American archaeologist William Dusty Stewart. Theyve worked on two archaeological projects in the past and get along like a mongoose and a cobra. Now they must work together to discover the dark and terrible secret of an ancient people. The Gears seamlessly weave together modern archaeology and ancient history. Like all of their books, The Summoning God is based on real archaeological sitessites that tell a terrifying story of North America eight hundred years ago. Breathtaking descriptions evoke the harsh beauty of the desert, while the lucid, erudite historical perspectives are informed by the authors own extensive archeological experience. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Author: Bentley Little
Publisher: Pinnacle Books
Darkness is descending on the small town of Rio Verde, Arizona. An evil older than time is rising from the desert, waiting for night to fall and a reign of terror to begin... Brad Woods had performed a lot of autopsies, but never one like this. The body was purged of all blood. And something told Brad this was only the beginning of a nightmare. Fear made Sue Wing run from the darkened school that night, fear she could only name in the Cantonese of her grandmother: Cup-hu-girngsi...corsope-who-drinks-blood... Vampires. The Devil, incarnate, stalking the streets of Rio Verde. Small-town reporters like Rich Carter didn't believe in such things. But he would come to believe with a faith borne of horror after horror...
Author: E E Richardson
Publisher: Random House
Justin hasn't ever really believed in the occult, even though his Grandpa Blake is an expert in it and has a house full of curious objects and old tattered books on magic. But when Daniel Eilersen, the class know-it-all, starts acting all high-and-mighty, Justin thinks he can scare him by performing a magic ritual from the ancient book he's stolen from his granddad's study. His friend Trevor, who always goes along with what Justin says and his little sister, Joy, complete the group. It's all about the atmosphere of course and Justin plans to give Eilersen a proper scare, but nothing will actually happen . . . Or will it . . .? On the old tennis court in the park, late one night, the four of them, unaware of the consequences of their actions, summon Dracherion, a malicious and dangerous spirit bent on revenge for being imprisoned in the ancient book by Grandpa Blake, years ago. Things go wrong and Dracherion breaks out of the circle designed to enclose him. The ritual has bound them to Dracherion and Justin, Joy, Trevor and Daniel know that the spirit will try and possess one of them so it can grow in strength and wreak its vengeance. A terrifying struggle follows as Dracherion grows stronger and stronger. It's a race against time to try and find a way of banishing the spirit out of this world. But how do they do that when one of them can't be trusted . . .?
After years of frequent moves following her mother’s death, Chloe Saunders’s life is finally settling down. She is attending art school, pursuing her dreams of becoming a director, making friends, meeting boys. Her biggest concern is that she’s not developing as fast as her friends are. But when puberty does hit, it brings more than hormone surges. Chloe starts seeing ghosts–everywhere, demanding her attention. After she suffers a breakdown, her devoted aunt Lauren gets her into a highly recommended group home. At first, Lyle House seems a pretty okay place, except for Chloe’s small problem of fearing she might be facing a lifetime of mental illness. But as she gradually gets to know the other kids at the home–charming Simon and his ominous, unsmiling brother Derek, obnoxious Tori, and Rae, who has a “thing” for fire–Chloe begins to realize that there is something that binds them all together, and it isn’t your usual “problem kid” behaviour. And together they discover that Lyle House is not your usual group home either… From the Trade Paperback edition.
Author: Troy Denning
Publisher: Wizards of the Coast
From the depths of the demiplane of shadow comes a new magic so mysterious it confounds even the Chosen of Mystra. From beneath the dune seas of Anauroch escapes one of Toril's most powerful and ancient evils -- the phaerimm. From Evereska, the last elven refuge on comes word of invasion. From nowhere appears a group of enigmatic sorcerers determined to destroy the phaerimm and save Evereska . . . for purposes known only to themselves. From the author of Crucible: The Trial of Cyric the Mad, Beyond the High Road, and Death of the Dragon (with Ed Greenwood) comes the most Realms-shaking event since The Threat from the Sea.
Author: Hillary Monahan
Publisher: Disney Electronic Content
There is a right way and a wrong way to summon her. Jess had done the research. Success requires precision: a dark room, a mirror, a candle, salt, and four teenage girls. Each of them--Jess, Shauna, Kitty, and Anna--must link hands, follow the rules . . . and never let go. A thrilling fear spins around the room the first time Jess calls her name: "Bloody Mary. Bloody Mary. BLOODY MARY." A ripple of terror follows when a shadowy silhouette emerges through the fog, a specter trapped behind the mirror. Once is not enough, though--at least not for Jess. Mary is called again. And again. But when their summoning circle is broken, Bloody Mary slips through the glass with a taste for revenge on her lips. As the girls struggle to escape Mary's wrath, loyalties are questioned, friendships are torn apart, and lives are forever altered. A haunting trail of clues leads Shauna on a desperate search to uncover the legacy of Mary Worth. What she finds will change everything, but will it be enough to stop Mary--and Jess--before it's too late?
Author: Robert R. Hotchkiss
The second book in the epic Shalrodan saga, The Summoning is the exciting sequel to Earth of Fire, Sky of Ice. The Summoning chronicles the continuing adventures of Geologist Gary Krahmer during his time spent with the Valrimir, the last remnant of a civilization that has lived on the Antarctic continent for over 4,000 years! The Valrimir have somehow managed to survive deep below the surface in caverns warmed by geothermal energy. This volume details not only Gary's continuing adventures that are occuring in present day, but also gives a most interesting insight as Gary shares the rich history of of the people that anciently inhabited the Antarctic continent. These were the days before the continental drift southward made the land almost uninhabitable. According to the ancients, these lands were known as Shalrodan. Gary offers an exciting and insightful account of the people, the various lands, the different cultures, and of the wars that once raged across the lands of Shalrodan.
There is a right way and a wrong way to summon her. Jess had done the research. Success requires precision: a dark room, a mirror, a candle, salt, and four teenage girls. Each of them-Jess, Shauna, Kitty, and Anna-must link hands, follow the rules . . . and never let go. A thrilling fear spins around the room the first time Jess calls her name: "Bloody Mary. Bloody Mary. BLOODY MARY." A ripple of terror follows when a shadowy silhouette emerges through the fog, a specter trapped behind the mirror. Once is not enough, though-at least not for Jess. Mary is called again. And again. But when their summoning circle is broken, Bloody Mary slips through the glass with a taste for revenge on her lips. As the girls struggle to escape Mary's wrath, loyalties are questioned, friendships are torn apart, and lives are forever altered. A haunting trail of clues leads Shauna on a desperate search to uncover the legacy of Mary Worth. What she finds will change everything, but will it be enough to stop Mary-and Jess-before it's too late?
The Darkest Powers Trilogy
Author: Kelley Armstrong
Publisher: Random House Digital, Inc.
The Summoning The Darkest Powers Series, Book I After years of frequent moves following her mother’s death, Chloe Saunders’s life is finally settling down. She is attending art school, pursuing her dreams of becoming a director, making friends, meeting boys. Her biggest concern is that she’s not developing as fast as her friends are. But when puberty does hit, it brings more than hormone surges. Chloe starts seeing ghosts–everywhere, demanding her attention. After she suffers a breakdown, her devoted aunt Lauren gets her into a highly recommended group home. At first, Lyle House seems a pretty okay place, except for Chloe’s small problem of fearing she might be facing a lifetime of mental illness. But as she gradually gets to know the other kids at the home–charming Simon and his ominous, unsmiling brother Derek, obnoxious Tori, and Rae, who has a “thing” for fire–Chloe begins to realize that there is something that binds them all together, and it isn’t your usual “problem kid” behaviour. And together they discover that Lyle House is not your usual group home either… The Awakening The Darkest Powers Trilogy, Book II Book II in the Darkest Powers trilogy takes us deeper into a world where the supernatural intrudes on the everyday with riveting effect. If you had met me a few weeks ago, you probably would have described me as an average teenage girl – someone normal. Now my life has changed forever and I’m as far away from normal as it gets. A living science experiment – not only can I see ghosts, but I was genetically altered by a group of people who call themselves The Edison Group. What does that mean? For starters, I’m a teenage necromancer whose powers are out of control: I raise the dead without even trying. Trust me, that is not a power you want to have. Ever. I’m running for my life with three of my supernatural friends – a charming sorcerer, a cynical werewolf, and a disgruntled witch – and we have to find someone who can help us gain our freedom back before The Edison Group finds us first. Or die trying. The Reckoning The Darkest Powers Trilogy, Book III Only two weeks ago, life was all too predictable. But that was before I saw my first ghost. Now along with my supernatural friends Tori, Derek, and Simon, I'm on the run from the Edison Group, which genetically altered us as part of their sinister experiment. We're hiding in a safe house that might not be as safe as it seems. We'll be gone soon anyway, back to rescue those we'd left behind and take out the Edison Group . . . or so we hope.
The Summoning of Everyman
Author: Geoffrey M.. Cooper, Christopher Wortham
Publisher: International Specialized Book Service Incorporated
All is not well in Chthonic City, Maine. People are anxious, sleepless. Road rage is on the rise, and the ERs overflow with domestic and workplace violence. Why? Because the citizens of Chthonic City are having recurring, terrifying nightmares about demons rising to walk among them, and they’re snapping. In fact, demons ARE rising. Slowly. One at a time, to dwell unnoticed among us as they multiply our misery. And they’re rising in Chthonic City where the veil between the Chthonic (the Underworld for which the City was named, though the meaning of the word has been long forgotten) and earthly reality is very thin. Demons cannot rise until a human soul is driven mad. Over the millennia, demons have crossed as they could, but never before has humanity been so stressed as it is now in the Western world. Never before have we been so starved for time, touch, meaning, purpose. Never have our circuits been so overloaded with gloom and doom, economically, environmentally, spiritually. Never before have the demons had such a vulnerable population. Scenting a chance to break free in numbers, they hurl themselves into our dreams, battering at our sanity. But these demons are not unopposed. In a crumbling church on the edge of town, an ancient Guardian has been watching and waiting. When the threat from the Underworld surges, the Guardian's job is to send out a call to a fresh crop – a cell – of Gatekeepers, and train them to descend into the Chthonic through the dream state and do battle with the demons, slaying them there before they can cross the threshold. In Chthonic City, a new cell of Gatekeepers – teenagers all – has just been summoned....